5.0 Gang Rules

0 Replies, 166 Views

Anyone can create a gang within the server absolutely free of charge. Get a group together, find some clothing and get yourself out there.

Every gang within the server will start as a non whitelisted gang, meaning you wont have access to as many resources as a whitelisted gang would.

A whitelisted gang would get access to the following:
  • A free business
  • A free MLO/Compound
  • Their own discord section for suggestions towards the gang scene
  • Private events for rewards
  • and much more!

How do I get my gang whitelisted you may ask?

To become a whitelisted gang, you'll need to get noticed by Gang Management. You can get yourself noticed by providing high quality roleplay, being active and showing you're a gang that is worth having in that whitelisted spot.


5.1 - Gang Limit - Maximum of 12 individuals per group, with up to 6 individuals per scene. Additional individuals may be allowed per scene with management approval, subject to staff discretion.

5.2 - Streams, Metagaming, NLR:
  • In Gang RP, it is essential to record all gameplay. If you need a clip for a report, ensure it includes 2 minutes before and after the incident, with unaltered audio. Without this, staff may close the ticket.
  • For metagaming reports, provide concrete evidence such as clips or screenshots; otherwise, the tickets will be dismissed. It is not the staff's responsibility to prove your report.
  • While in the city, you are prohibited from watching anyone streaming AN. Being caught in other streamers' chats will result in the full metagaming punishment.

5.3 - Shooting - Shooting from any vehicle is prohibited this is including bikes/ bicycles

5.4 - Gang War Rules:
  • In Gang wars, gangs may roll around 8 deep.
  • Gangs must meet face to face to declare war. Hostile RP may not commence at this scene.
  • Gangs must meet face to face to END a war. Peace should be accepted unless you have a very good reason not to.
  • All members must rep FULL colours throughout the war, including vehicles
  • Gangs may use no more than four vehicles at once during a war
  • Initiation against the enemy gang is reduced to verbal identification, but you will be held accountable for all poor RP especially against PD and bystanders
  • Green zones still apply
  • Gang staff must be informed of wars and approve them before they start

5.5 - Blooded out - If you are “blooded out” of a gang, you forget sensitive gang information. We determine the following to be gang information that must be forgotten:
Gang Information
  • Stashes
  • Locations
  • Territory plans and lab, trap house and/or factory locations
  • Gang relationships
  • Gang plans prior, current and future
Personal Knowledge
  • Name
  • Gang members full names
  • Gang colours (would take them 5 seconds to learn again)
  • Knowledge of drugs (recipes)
  • Knowledge of guns (Recipes)

5.6 - Gang Hopping - Gang hopping, also known as "gang hopping" or "gang-switching," refers to the phenomenon where an individual, typically a young person or an adolescent, switches allegiance from one gang to another.

5.7 - Gang Teaming - Gang cross-teaming with other gangs/people is strictly forbidden (You can be friendly, but you cannot help each other in wars).


Staff reserve the right to remove you from Gang RP if your standards of RP is not at an acceptable level.
If you become a whitelisted gang, Gang Management reserve the right to revoke your whitelisted status at any point if we feel your RP is not at a 'Whitelisted Gang' standard.
As a gang leader, you are responsible for all RP that is associated with your gang. Stay in control!
While taking part in Gang RP, we recommend you are recording your entire gameplay session. Not recording will hold you liable to receiving a punishment if a report is to come in.
(This post was last modified: 07-24-2024, 09:51 PM by ItsElectriix. Edit Reason: Update on rules )



Users browsing this thread: 2 Guest(s)